Susskind Classical Mechanics Lecture 1
Susskind Classical Mechanics Lecture 1
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Overview
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Consider:
- how surprising was this?
- possible links to other concepts
- what gaps in my knowledge does this expose?
Summary
Classical Mechanics | Lecture 1 - YouTube
0:02
Introduction to classical mechanics, including a reminder of basic vector arithmetic
0:24
Classical mechanics as a set of rules about allowable laws of motion.
- what are the specific laws of motion for a specific system?
- what are the rules for allowable laws in general?
7:24
Examples in a simplified world of discrete time steps (a stroboscopic world) using simple system consisting of a coin with two states of:
Initial Conditions - what is the starting state of the system? (e.g. H or T)
Laws of Motion - how do state change from one time interval to the next. e.g. for a coin that flips each iteration
given assigned state values of
State Space is the set of all possible states of the system
9:56
In a closed system, in classical mechanics, laws of motion are Deterministic
16:14
Examples in systems with more states (e.g. a die) of Conserved Quantity
e.g. if your die-based system has two closed cycles e.g. 1->2->3 and 4->6->5 which cannot interact, then if you were to label one of these
22:19
Don't need to have finite number of states - e.g. infinite line of integer numbers, you can still have a law of motion creating one or more cycles
e.g.
25:59
Example of unallowable law
H->T, T->E, E->T
This is unallowable because it is not Reversible - if you are at T you cannot tell how you got there.
32:29
Limits on Predictability
In the real world, which is continuous, you can never perfectly know the initial conditions.
41:49
Sidebar on co-ordinate systems (specifically 3D Cartesian)
43:31
Introduction to Vectors
Vector has length and direction
Notation - bar with arrow
Adding vectors
55:09
Discussion on vector dot product
Therefore test for perpendicularity is
component version
1:02:43
Law of cosines
1:08:04
Using vectors to analyse position and velocity of a particle
Velocity is time derivative of position
1:12:06
Dot notation for time derivative
1:16:15
Example of uniformly-accelerated particle moving on a line with law of motion
1:19:03
Example of particle moving around the unit circle
The velocity vector can be proved to be perpendicular to the position vector:
Acceleration